Interfacing with a general-purpose processor

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Interfacing with a general-purpose processor

  • The most common communication situation in ES is the input and output (I/O) of data to and from a general-purpose processor.
  • I/O is relative to the processor: input means data comes into the processor, while output means data goes out of the processor.
  • The three processor I/O issues are: I/O addressing, interrupts, and direct memory access.
  • A general-purpose processor in this section means a microprocessor.

 I/O addressing

  • A microprocessor may have tens or hundreds of pins, which are control pins and input pin.
  • control pins are like pin for clock input.
  • input pin is for resetting the microprocessor.
  • processor I/O pins are used to communicate data to and from the microprocessor.
  • pins to support I/O: ports, and system buses.
  • A port is a set of pins that can be read and written just like any register in the microprocessor.
  • The port is usually connected to a dedicated register.
  • In contrast to a port, a system bus is a set of pins consisting of address pins, data pins, and control pins (for strobing or handshaking).
  • The microprocessor uses the bus to access memory as well as peripherals.
  • The access to the peripherals as I/O. But don’t normally consider the access to memory as I/O.
  • Since the memory is considered more as a part of the microprocessor.
  • A microprocessor may use one of two methods for communication over a system bus:
  • Memory-mapped I/O or I/O mapped I/O (Standard I/O).

Interrupts

Interrupt-driven I/O:-

  • It is one of the issues in Microprocessors.
  • Servicing: – The program running on a microprocessor read and process data from a peripheral whenever that peripheral has new data.
  • To identify the new data at unpredictable intervals is by checking for a 1 in a particular bit in a register of the peripheral.
  • This repeated checking by the microprocessor for data is called polling.
  • Polling is simple to implement, but data process is not quick.
  • To overcome the polling, most microprocessors uses concept of external interrupt.
  • It uses a pin Int.
  • At the end of executing each machine instruction, the processor’s checks Int.
  • If Int is asserted, the microprocessor jumps to a particular address at which a subroutine exists which is called an Interrupt Service Routine, or ISR. Such I/O is called interrupt-driven I/O.
  • There are two methods to identify the address of the ISR.

Interrupt address vector:-

  • The address to which the microprocessor jumps on an interrupt is fixed.
  • The assembly programmer either puts the ISR there, or jumps to the real ISR there. If not enough bytes are available in the memory.

Vectored Interrupt:-

  • Here, peripheral must provide the address.
  • It is Common when microprocessor has multiple peripherals connected by a system bus.

Direct Memory Access:-

  • The data being accumulated in a peripheral should be first stored in memory before being processed by a program running on the microprocessor.
  • Such temporary storage to await processing is called buffering.
  • Peripheral to memory transfer without DMA causes inefficiencies.
  • The I/O method of direct memory access (DMA) eliminates these inefficiencies.
  • A DMA controller is a separate single-purpose processor.

Author: Lakshmi Prasanna Ponnala

Completed M.Tech in Digital Electronics and Communication Systems.

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